Character Ability Scores
This is a measure of the character's physical strength, this determines how much weight a character can lift, carry, push and pull. This ability also increases the amount of damage and the ability to penetrate armor.
|Score||Penetrate Armor||Damage Adjustment||Max Lift||Max Carry|
This is a measure of the character's limberness and balance. This ability works for things that require accuracy and quickness, such as sleight of hand, manipulating small items such as picking locks or disarming traps. This ability also increases a characters armor class, missile weapon accuracy and melee weapon's ability to bypass armor.
This is a measure of the character's overall health and ability to resist poisons and diseases. This ability also determines the characters endurance and stamina (how long the character can run, swim or perform any other physical activity.
This is the measure of a character’s ability to store and recall information. The higher the score the greater the information and the more accurate the information is.
This ability measures the character's ability to solve complex problems even without having all the information. The higher the score the more adept the character is at solving puzzles, following patterns and determining the outcome of an action based on similar attempts.
This is the overall likability of the character. This ability score measures how the character projects themselves and how other receive it. The higher the score the more others will listen, trust and follow the character